Renewal
.:Empire Classic:.
8000x/8000x/1000x


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Server Rating Summary [?]
Server Rating:
Stability
  88%


Availability
  90%


Community Rating:
Friendliness
  88%


Eventfulness
  84%


Game Master Rating:
Friendliness
  83%


Availability
  80%


Helpfulness
  81%


Game-Play Rating:
Economy
  77%


Guild Play
  85%


Class Balance
  83%

Average Rating:
84 / 100
Based on 10 player reviews:
Positive (8)
 80%

Neutral (0)

Negative (2)
 20%

Since 12 months ago.
Population Median Reference: 150
Donation Level:
Balanced
  80%

Imbalance
  20%

Customization Level:
Unavailable
  10%

Occasional
  50%

Extensive
  40%

  SouthPEeps
Played for 10 months 2023-08-16
been playing this server for quite sometime now and i can say that it gone from bad to worse. DEAD SERVER. only people remaining are those who still hope for improvement from DEV and GM who provides false promise and unfair practice. Events are useless since there are only few players left and the constant update for content makes the server economy useless. Even created a TRADE system so that items can be swapped. server name should be change from ECRO to VICRO since he is the most favored one
Rating: 30
Comment #1
Server
Stability: 5
Availability: 5
Community
Friendliness: 5
Eventfulness: 1
Game Masters
Friendliness: 1
Availability: 1
Helpfulness: 1
Game-play
Economy: 1
Guild Competition: 5
Class Balance: 5

  NerfAgad
Played for more than 1 year 2023-08-06
The server is a perfect example of what will happen when you let greedy GM and owners let their personal greed over the benefit of the community. The Donation level here is extremely bias towards high donating players. You can even request ingame items instead of Dbox. Lots of contents that will make your hard work useless in a matter of mos. Reigning guild now is played by the brother of GM which give advantage towards items and "coding". GM always fails to deliver what is needed by everyone
Rating: 29
Comment #2
Server
Stability: 5
Availability: 5
Community
Friendliness: 5
Eventfulness: 5
Game Masters
Friendliness: 2
Availability: 2
Helpfulness: 2
Game-play
Economy: 1
Guild Competition: 1
Class Balance: 1

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