.:Empire Classic:.
8000x/8000x/1000x
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Server Rating Summary
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Server Rating:
Community Rating:
Game Master Rating:
Game-Play Rating:
Stability
88%
Availability
90%
Community Rating:
Friendliness
88%
Eventfulness
84%
Game Master Rating:
Friendliness
83%
Availability
80%
Helpfulness
81%
Game-Play Rating:
Economy
77%
Guild Play
85%
Class Balance
83%
Average Rating:
84 / 100
Population Median Reference:
150
Donation Level:
Balanced
80%
Imbalance
20%
Customization Level:
Unavailable
10%
Occasional
50%
Extensive
40%
SouthPEeps | Played for 10 months | 2023-08-16 |
been playing this server for quite sometime now and i can say that it gone from bad to worse. DEAD SERVER. only people remaining are those who still hope for improvement from DEV and GM who provides false promise and unfair practice. Events are useless since there are only few players left and the constant update for content makes the server economy useless. Even created a TRADE system so that items can be swapped. server name should be change from ECRO to VICRO since he is the most favored one
Server
Stability: 5
Availability: 5
Stability: 5
Availability: 5
Community
Friendliness: 5
Eventfulness: 1
Friendliness: 5
Eventfulness: 1
Game Masters
Friendliness: 1
Availability: 1
Helpfulness: 1
Friendliness: 1
Availability: 1
Helpfulness: 1
Game-play
Economy: 1
Guild Competition: 5
Class Balance: 5
Economy: 1
Guild Competition: 5
Class Balance: 5
NerfAgad | Played for more than 1 year | 2023-08-06 |
The server is a perfect example of what will happen when you let greedy GM and owners let their personal greed over the benefit of the community. The Donation level here is extremely bias towards high donating players. You can even request ingame items instead of Dbox. Lots of contents that will make your hard work useless in a matter of mos. Reigning guild now is played by the brother of GM which give advantage towards items and "coding". GM always fails to deliver what is needed by everyone
Server
Stability: 5
Availability: 5
Stability: 5
Availability: 5
Community
Friendliness: 5
Eventfulness: 5
Friendliness: 5
Eventfulness: 5
Game Masters
Friendliness: 2
Availability: 2
Helpfulness: 2
Friendliness: 2
Availability: 2
Helpfulness: 2
Game-play
Economy: 1
Guild Competition: 1
Class Balance: 1
Economy: 1
Guild Competition: 1
Class Balance: 1